Getting started

From nothing to a place open in the editor.

RbxNative is a Roblox editor that runs natively on Linux. It's pre-alpha, so here's the short way in and where to look when something breaks.

The quick version

  1. Install it. Grab the tarball, unpack it, run rbxstudio.
  2. Go through the first-run setup. Signing in to Roblox and adding a key are both skippable.
  3. Pick a template on Home (Baseplate, Classic Baseplate, Flat Terrain) or open your own .rbxl or .rbxlx.

You can also go straight to a file:

./rbxstudio path/to/place.rbxl

What needs what

FeatureYou need
Open, edit, script, animate, save filesNothing, no account
Public meshes, textures and materialsNothing, they download anonymously
Publish, My Games, version history, DataStoresAn Open Cloud key
Installing plugins from the storeAn Open Cloud key
PlaytestingSober or Roséline, and a Roblox sign-in
Team Create with people in StudioThe Studio plugin on their side, and a Roblox sign-in

When something breaks

It will. Run rbxstudio --verbose from a terminal, then open an issue with the output and what you were doing. The roadmap lists what's done, what's faked and what's out of scope on purpose, worth a look before reporting something missing.